![]() ![]() Oh, and I have one question, why did horse archers dominate AoE but not in AoK? If you're talking price, knights cost more. The Zerg, however, if you know what I'm talking about, had a significant advantage in SC before 1.04 came out.Īlthough both sides had basically the same units, just different names, the expansion pack gave the races much more distinctiveness, which therefore, mandated more strategy without sacrificing fun. Like I said, uniqueness creates more strategy than everything else. The fact that you have to keep your ships surviving throughout the game (since you can't just build more during the mission) eliminates wasteful commanders just sending in his fleet without thinking, as most RTS's often have.Ĥ: StarCraft (Before v.1.04, if you know what that is). Games are slow too, both laggy and little intensity.ģ: graphics and 3D engine gives battles more randomness since enemies can come from ANYWHERE, period, not just the area surrounding you. You gotta leave the stupid browser on and you don't have records for normal games. Plus, there are no special abilities in it so battles are still often decided by the size of your army. Sure AoE2 has unique units for each civ and counters for everything, but there's only one unique unit, and everyone can build counters. Action is much more fast-paced and it has spells and special abilities, utilizing more strategy than you can shake a pogo stick at. No race has a unit identical to that of another. It's simple, three absolutely unique races. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |